Total time taken in seconds to download the DRM license. Default value is 0. In case of Fairplay it is an addition of fpsCertRequestDuration and fpsRequestDuration
Time taken in seconds by fairplay certificate API (backend request to DRM license server). Default value is 0.
Time taken in seconds by fairplay license API (backend request to DRM license server). Default value is 0.
Time taken in seconds by last registration API (backend request to Azuki). Default value is 0.
Time taken in seconds by master manifest API (backend request to VSPP/Source). Default value is 0.
Time taken in seconds by pending beacon API (backend request to Azuki). Default value is 0.
Time taken in seconds by roll API (backend request to Azuki). Default value is 0.
Time taken in seconds by player to load the source in which player downloads the manifest and does initial playback setup. Default value is 0.
Time in seconds to unload the source i.e. from when unload API is called till SourceUnloaded event from player is received. Default value is 0.
Time in seconds from SourceLoaded event till Ready event from player. In this time frame, player downloads initial segments, license and displays first frame. Default value is 0.
Time in seconds from when playback is initiated till Ready event from player is received. Default value is 0.
Time in seconds from when playback is initiated till SourceLoaded event from player is received. Default value is 0.